Real vehicles, real rules. Stop on red, go on green and get paid for driving well.
Drive as far as you can on an endless avenue. The lights get quicker and the traffic heavier every few junctions. Three strikes or one crash ends the run, and you are paid for the distance.
A split-screen race on one keyboard, two gamepads or one touch screen. First across the line wins. Every violation adds 5 seconds and every collision 10.
Keys W A S D, horn E, or gamepad 1
Arrow keys, horn Enter, or gamepad 2
Race two to four drivers on the same route. Everyone gets the same lights and the same traffic at the start, and the other drivers show up as see-through cars. Each violation adds 5 seconds and each collision 10.
You pick the route and start the race. Share the race code with your friends.
Type the race code from the host.
Crossing the stop line on red, or on red and yellow, is a violation. Entering on yellow is legal, so if you are too close to stop, keep going.
Every vehicle has its own weight, acceleration and brakes. A hatchback stops from 50 km/h in about 13 metres, a city bus needs 21 and a semi truck 24. Rain and snow make it much longer.
| Accelerate | W or ↑, green pedal, gamepad RT |
| Brake | S, ↓ or Space, red pedal, gamepad LT |
| Change lane | A D or ← →, arrow buttons, D-pad |
| Horn | H, horn button, gamepad B |
| Camera | C, gamepad Y |
| Pause | Esc or P, gamepad Start |
Prefer one button? Choose One button in Settings: hold to drive, let go to brake.
Red-light cameras catch every violation. A red light costs $150, or $300 if a patrol car is parked at the junction. Speed cameras fine you above the limit plus 5 km/h. Three strikes and your licence is suspended.
A collision costs $250 and the clean-driving star, and you drive on. In the driving test it fails the test, and in Rush hour it ends the run.
Each route pays by vehicle, plus $10 for every green light you pass without stopping and $15 for every stop within a metre of the line. The three stars are for finishing, finishing with no fines, and beating the gold time for your vehicle.
Other drivers follow the same rules. Queue behind them, overtake slow trucks and tractors by changing lanes, and watch for pedestrians on the crossing when your light is red. Sit still on a green light and someone will honk.
Career has 21 routes: six environments, starting with your driving test, and the Blue lights chapter. The Daily drive is a new route every day in a vehicle picked for the day; it pays once a day and opens after the driving test. Rush hour is the endless challenge, where one crash ends the run. Two players is a split-screen race on one screen, and Online race is for two to four drivers on their own devices.
Patrol cars and parked police see what you do. After a violation they switch on the blue lights and follow you. Move to the right lane and stop, and the officer writes you a ticket. Drive on and it costs $500 and a strike, and the second time you are arrested.
Where the signals are out of order, an officer directs traffic. Front or back toward you means stop, the side with arms out means go, and a raised arm means stop if you can.
Police speed checks have no warning signs. When a siren comes up behind you, move out of its lane.
Host a race and share the race code, or join with a friend's code. Two to four drivers race the same route with the same lights. The other drivers are see-through, so you cannot hit them, and each name tag shows who is who. Press the horn and they hear it.
The first driver across the line starts a 30-second clock for everyone else. The race menu does not stop the race, so your car brakes while it is open.
Version 1.0.0.5
Game design, code, 3D models, textures, sound and music were created with Claude (Anthropic). Everything you see and hear is generated by code, with no image or audio files.
3D rendering by three.js (MIT licence). Typefaces Barlow and Barlow Condensed by Jeremy Tribby (SIL Open Font Licence). Online races outside Claude use PeerJS (MIT licence) and its public connection service.
© 2026 TrySomeGames. All rights reserved.
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