A season against five rival clubs: everyone plays everyone once. Three points for a win, one for a draw. Finish top to win the title.
| # | Club | P | W | D | L | GD | Pts |
|---|
Your whole team plays in this kit. Tap your player to turn them around.
Enter the room code your host shared with you.
Room code: share it with the other players.
Online matches can’t be paused, so play keeps running for everyone.
Goal: score more goals than the other team before time runs out. Run into the ball to knock it along; hold Kick while you touch it for a proper strike in the direction you’re facing. Kicking a ball that’s already rolling your way hits it hardest.
Keyboard: WASD or arrow keys to move, Space to kick. In Local 2P, player 2 uses the arrows and Right Shift. P or Esc opens the match menu; offline matches pause.
Touch: drag anywhere in your half of the screen to move, and hold the KICK button to strike. Hold your phone upright and the pitch turns upright with it, your goal at the bottom; turn it sideways for the classic view. You can keep the pitch sideways in Settings.
Gamepad: left stick or D-pad to move, A (or any face button) to kick, Start for the menu. A second pad controls player 2.
Play on the main menu starts a match with your last setup straight away.
Modes:
Kick-off: the team that conceded kicks off. Until the ball is played the other team has to stay outside the glowing centre circle (for three seconds at most). Each half starts with the other team.
Replays: after a goal in Single Player and Local 2P you see it again in slow motion (tap, Space or Kick to skip; turn it off in Settings). At full time you get the match stats, the player of the match, and every goal again with Watch the goals.
Power Up: bubbles float onto the pitch during play. Run into one to take it, or pop it with the ball and it goes to whoever touched the ball last. Bubbles turn up more often near the team that's behind. A goal or half-time clears them all.
Matchday weather: every match is played on a clear day, under floodlights or in the snow (with an orange ball). You can fix the weather in Settings.
A pixel-sprite arcade football game in one self-contained HTML page: every player, ball and pitch is drawn in your browser, and the sound and theme music are synthesized live. No downloads, no server of its own.
Inside Claude, online rooms run on Claude’s live rooms, so players need this Kickabout page open and signed-in access to it. Elsewhere, players connect directly over WebRTC.
Your settings, outfit, achievements and stats are saved only in this browser.
This game was made by AI, but the idea came from humans.
Developed by TrySomeGames, an indie game studio from Sweden.
© 2026 TrySomeGames. All rights reserved.
Weather applies to matches you start or host. Settings save automatically on this device.